Yu-Gi-Oh 2019 WCQ: Regional Qualifiers

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Welcome to The Gathering Games Day & the Yu-Gi-Oh WCQ: Regional Qualifiers.

This differs from many other Regional Qualifiers around the country as we particularly cater for a younger crowd (under-13) as well as the more experienced players. We do this by running additional Side Events along side the main Tournament allowing players to continue playing throughout the day & receiving prizes as prestigious as to rival those of the overall Tournament! We will also have a Tournament running at the same time as the WCQ: Regional Qualifier for those who'd like to enjoy the atmosphere of playing at a big convention event but don't feel confident enough to play in the WCQ: Regional Qualifier. Over the years this has proved very successful & our Events are very family friendly. If you don't feel like competitive play & just want to turn up to play or learn Yu-Gi-Oh then that's fine too.

If you are travelling to attend the WCQ: Regional Qualifier PLEASE ensure you have your KCGN ID number on hand to help the TO set-up & run the event smoother & aid in reporting the event correctly to Konami. For our local players this is less of an issue as if you are a regular player we will have your ID already in the system.

Contact: Kelan Fitzgerald - kf2526@hotmail.com

WCQ: Regional Qualifier

Registration: 9.00 - 9.30

Start: 10.00

Format: Constructed - Advanced

Entry: €10

Yu-Gi-Oh: WCG Regional Qualifier Info page

 

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Side Events:

Format: Constructed - Advanced

Start: 11.00

Entry: €5

Prizes include: Boosters & Mats

 

Format: Speed Dueling

Start: 14.00

Entry: €12 (Including x1 Speed Duelling Deck)

Prizes include: Boosters & Mats


Format: Constructed - Traditional

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Start: 14.00

Entry: €5

Prizes include: Boosters & Mats

 

Format: Constructed - Advanced

Start: 14.00

Entry: €5

Prizes include: Boosters & Mats

Other Side Events will be available throughout the day dependent on player numbers

 

 

Legend of the Five Rings: Elemental Championship

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New tensions between the clans threaten to unravel the Emerald Empire. The Crane and the Lion find themselves on the brink of war. The Phoenix are concerned by the Unicorn’s use of meishōdō magic, which they see as heretical. The Crab seek jade to ward against the Shadowlands and its taint. And, behind the scenes, the Scorpion continue with their schemes. But these events may only be obscuring a greater danger—one that threatens the whole of Rokugan.

The elements have fallen out of balance, though few fully understand the signs. Famine. A tsunami. The kami are restless, and shugenja claim they are increasingly unreliable.

Even while they offer players the opportunity to gather for exciting, high-level tournament play, Elemental Championships represent a chance for the samurai of Legend of the Five Rings: The Card Game to reshape their clans' connections to the kami and the elemental rings of Air, Earth, Fire, Water, and Void.

There's more than personal and clan glory at stake at these events. More than the range of exclusive prizes. There are two phases of Elemental Championships each year, and they play an integral role in Legend of the Five Rings Organized Play. Players at these tournaments help determine which elemental roles their clans will be able to use in the coming months, and the winners of each Elemental Championship will reserve their seats at the following Winter Court World Championship!

https://www.fantasyflightgames.com/en/op/l5r-lcg/elemental-championships/

The Gathering will be running multiple Events through out the year to see who can control The Gathering, Ireland's longest running L5R Stronghold Store!

Registration: 09.00 - 10.15

Start:  Round 1 - 10.30

Entry: €25 (inclusive of Games Day entry fee)

European Organised Play: due to the large discrepancy in between the US release date and the European one, to start the 11 day rule as of 14.02.19. As such, the new L5R expansion, Children of the Empire, cannot be used at any Elemental Championships ran in between 14.02.19 and 25.02.19. Therefore Children of the Empire cannot be used at The Gathering Games Day 2019.

Contact: The Gathering: gjackson180@gmail.com

Other L5R Events are planned to run throughout the Day, so you can L5R-away the Day to your hearts content!

 

Bolt Action Tournament

With the on going success & popularity of Bolt Action amongst the player pool The Gathering will be running a 3-Round Bolt Action Tournament (similar to what we ran in the shop before Christmas). The Army construction will be limited to The Armies of… Books, with no Theatre Selector units allowed:

  • Format: 3 Rounds

  • 750 Points

  • No Proxies - WYSIWYG

  • Consisting of one or more Reinforced Platoons (page 124 of the Rule book)

  • Maximum of 12 Order Dice

  • Force construction will be limited to “The Armies of… Books”; no Campaign Book units; no Theatre Selector units allowed

  • 2.5 hour matches, with the game ending automatically after this at the end of the current turn

  • Printed Army Lists must be brought (for viewing by TO & opposition)

  • The Points Cost of enemy units destroyed will be recorded as a secondary tie-breaking scoring system - Casualty Points

  • Win: 3 Points; Draw: 1 Point; Loss: 0 Points

  • Scenarios will be announced on the day

  • please have your army lists emailed into the contact address by Thursday 21st February to aid smooth running of the Event on the day -PDFs please in case the software is incompatible

Registration: 9.00 - 9.45

Start: 10.00

Entry: €10

Contact: Kev at:

kevboltaction@gmail.com

 

Magic CCG

Magic CCG Events for The Gathering Games Day are priced with out the Day Pass. These Magic Events will be run on the day & organised by Dave Tuite, & run on the day by Connor Fitzgerald. There are starting & registration times given here but events will also be run throughout the day on request. Magic at The Gathering Games Day is run on a casual format & is an ideal opportunity if you are a beginner to partake in several Magic Events in a friendly atmosphere at a great venue. As most Magic events at conventions follow a far more competitive strain, this is an ideal opportunity to play this great game & learn from the players attending as they are quite friendly & more than willing to help.

Contact:

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Format: Standard Tournament

- Win the Ultimate Masters Promo Booster!

Registration: 9.00 - 9.45

Start: 10.00

Entry: €10

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Side Events: run throughout the day on demand & subject to player numbers

Format: Booster Drafts

Registration: 14.00 (Pods of 4-8 players) Booster Drafts may be played through out the day on demand as long as the players have the Pod capacity

Prizes: Boosters & Cards

Start: 14.00

Entry: €15

 

Format: Standard Tournamant

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For those who don't, want, or can't, play in the Booster Drafts there will be Standards run through out the day on demand as long as the players have the Pod capacity

Registration: 14.00 (Pods of 4-8 players) 

Prizes: Boosters & Cards

Start: 14.00

Entry: €5

 

Format: EDH Melee

For players who would like to try this Format but do not have the appropriate deck for it - Decks will be provided for EDH on the day for those that want them!

Each Player receives one Booster placed in front of them, & quite simply, when you slay your opponent you take their Booster. Don't worry, however, as if you have 5 or 6 Boosters & are in turn slain, your nemesis only receives the one Booster you started with. Additional Prize Cards given to the players who first achieve the follow:

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1) First Kill

2) Killing x3 players in the one turn

3) most damage dealt in a single turn (end game result)

4) most Plainswalker killed/slain/removed (end game result)

5) highest life achieved (end game result)

6) most players slain (end game result)

7) last wizard standing (end game result)

Registration: 17.00 - 17.30

Start: 17.30

Ends: 20.30

Entry: €5

 

 

Pokemon CCG Tournaments

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The Gathering Games Day Pokemon CCG Tournaments will follow the same format as our weekly Pokemon sessions at the weekends. There will be enough competitive flair for the veterans & plenty of chance for the younger & less-competitive Pokemon-ers to enjoy just playing the game. Tournaments will be split into Under-11s & Over-11s. As with the Yu-Gi-Oh & the Board Games: if you want to just turn up to play or learn Pokemon then that's fine too.

Entry to your FIRST Pokemon Tournament of the Day is covered by your Games Entry Fee - i.e. your €15 Games Day Entry Fee will get you into your FIRST Pokemon Tournament of the Day for FREE!

Tournament 1:

Format: Constructed - Standard

Registration: 9.00 - 9.45

Start: 10.00

Prizes: TBA

Entry: €5

 

Tournament 2:

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Format: Constructed - Standard

Registration: 13.30 - 14.00

Start: 14.00

Prizes: TBA

Entry: €5

Other Pokemon Tournaments will be run throughout the day on demand dependent on player numbers!

Contact: The Gathering

  • gjackson180@gmail.com

  • 061 315 133

 

 

Warhammer 40K

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For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the Master of Mankind by the will of the gods and master of a million worlds by the might of his inexhaustible armies. To be a man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. This is the tale of those times. Warhammer 40,000 is a vast, rich universe full of epic heroes, monstrous villains and a host of unique characters in between. Here, you’ll learn more about the forces vying for power, territory, and glory across the galaxy.But the universe is a big place and, whatever happens, you will not be missed…

The Gathering Games Day will play host this year to a x3 Round 1-Day Warhammer 8th Edition 40K Tournament

Registration: 9.00 - 10.45

Start: 11.00

Entry: €10

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8th EDITION TOURNAMENT

A Matched Play Tournament

  • 1750 Points

  • Armies must be Battle-Forged

  • 3 Detachments Max

  • Maximum 3 Datasheet Entries (This rule does not apply to Troop Choices)

  • Must use latest Codex possible

  • No Titanic Units

  • No Primarch Units

  • No Forge World Units

  • Army Lists to be submitted to the TO (Eoin) at the contact email by Friday 22nd February to aid smooth running of the Tournament

Warhammer 40k Rule Book, FAQ's, Chapter Approved and Current Beta Rules will be in effect.

The Tournament will consist of Three Rounds

2 Hours Per Round.

There will be a 30 Minute Lunch break after First Round

Missions and Deployment will be decided on the day.

Contact/TO: Eoin McNamara

- Contact Info.: eoinmcorks@gmail.com

& in the interests of fairness Eoin has given in his list below:

+++ Gamesday CF (Warhammer 40,000 8th Edition) +++

++ Battalion Detachment +5CP (Imperium - Space Marines) [56 PL, 7CP, 862pts] ++

+ No Force Org Slot +

**Chapter Selection**: Crimson Fists
Categories: No Force Org Slot

Battle-forged CP [3CP]
Categories: No Force Org Slot

Detachment CP [5CP]
Categories: No Force Org Slot

Specialist Detachment [-1CP]: Crimson Fists Liberator Strike Force
Categories: No Force Org Slot

+ HQ +

Primaris Lieutenants [5 PL, 74pts]
Categories: Adeptus Astartes, Character, Imperium, Infantry, Primaris, Lieutenants, HQ
Primaris Lieutenant: Master-crafted auto bolt rifle

Primaris Lieutenants [5 PL, 74pts]
Categories: Adeptus Astartes, Character, Imperium, Infantry, Primaris, Lieutenants, HQ
Primaris Lieutenant: Power sword

+ Troops +

Intercessor Squad [5 PL, 85pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant
Categories: Adeptus Astartes, Imperium, Infantry, Intercessor Squad, Primaris, Troops

Intercessor Squad [5 PL, 85pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant
Categories: Adeptus Astartes, Imperium, Infantry, Intercessor Squad, Primaris, Troops

Tactical Squad [5 PL, 65pts]
Categories: Adeptus Astartes, Imperium, Infantry, Tactical Squad, Troops
4x Space Marine
Space Marine Sergeant: Boltgun/Bolt pistol

+ Elites +

Primaris Ancient [5 PL, 69pts]
Categories: Ancient, Character, Imperium, Infantry, Primaris, Elites

+ Fast Attack +

Inceptor Squad [10 PL, 135pts]: Assault bolter, 2x Inceptor, Inceptor Sergeant
Categories: Adeptus Astartes, Fly, Imperium, Inceptor Squad, Infantry, Jump Pack, Mk X Gravis, Primaris, Fast Attack

+ Heavy Support +

Devastator Squad [8 PL, 110pts]: Armorium Cherub
Categories: Adeptus Astartes, Devastator Squad, Imperium, Infantry, Heavy Support
Space Marine Sergeant: Chainsword
Space Marine w/Heavy Weapon: Heavy bolter
Space Marine w/Heavy Weapon: Heavy bolter
Space Marine w/Heavy Weapon: Heavy bolter
Space Marine w/Heavy Weapon: Heavy bolter

Hellblaster Squad [8 PL, 165pts]: Plasma incinerator
Categories: Adeptus Astartes, Hellblaster Squad, Imperium, Infantry, Primaris, Heavy Support
4x Hellblaster
Hellblaster Sergeant: Bolt pistol

++ Battalion Detachment +5CP (Imperium - Space Marines) [65 PL, 5CP, 883pts] ++

+ No Force Org Slot +

**Chapter Selection**: Crimson Fists
Categories: No Force Org Slot

Detachment CP [5CP]
Categories: No Force Org Slot

+ HQ +

Captain [5 PL, 88pts]: Iron Resolve, Plasma pistol, Power fist, Warlord
Categories: Adeptus Astartes, Character, HQ, Imperium, Infantry, Captain, Warlord

Captain [5 PL, 81pts]: Master-crafted boltgun, Power sword
Categories: Adeptus Astartes, Character, HQ, Imperium, Infantry, Captain

+ Troops +

Scout Squad [6 PL, 55pts]
Categories: Imperium, Infantry, Adeptus Astartes, Scout, Scout Squad, Troops
Scout Sergeant: Bolt pistol, Boltgun
4x Scout w/Boltgun

Scout Squad [6 PL, 55pts]
Categories: Imperium, Infantry, Adeptus Astartes, Scout, Scout Squad, Troops
Scout Sergeant: Bolt pistol, Boltgun
4x Scout w/Boltgun

Scout Squad [6 PL, 55pts]
Categories: Imperium, Infantry, Adeptus Astartes, Scout, Scout Squad, Troops
Scout Sergeant: Bolt pistol, Boltgun
4x Scout w/Boltgun

+ Elites +

Redemptor Dreadnought [10 PL, 159pts]: 2x Fragstorm Grenade Launchers, Heavy Onslaught Gatling Cannon, Onslaught Gatling Cannon
Categories: Adeptus Astartes, Dreadnought, Imperium, Redemptor Dreadnought, Vehicle, Elites

+ Heavy Support +

Predator [9 PL, 130pts]: Twin lascannon
Categories: Adeptus Astartes, Imperium, Vehicle, Predator, Heavy Support

Predator [9 PL, 130pts]: Twin lascannon
Categories: Adeptus Astartes, Imperium, Vehicle, Predator, Heavy Support

Predator [9 PL, 130pts]: Predator autocannon
Categories: Adeptus Astartes, Imperium, Vehicle, Predator, Heavy Support

++ Total: [121 PL, 12CP, 1745pts] ++
 

X-Wing

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Take your pilots into fast paced dogfights in the void of space! Fighters; Bombers; Aces & Scum - take your pick, built your squad & dive into action! Never tell me the odds & never trust your green dice!

X-Wing 2.0 Wave 1 Deluxe Kit Tournament

Entry: €5

Registration: 9.00 - 10.00

Start: 10.30

  • Points: 200

  • Extended Format

  • List built using FFG X-Wing app

  • Round Time Limit: 75 minutes

  • 5 Rounds

  • NO PROXIES (equipment or ships)

  • bring your own equipment: dice; range rulers & damage deck

More details (including the new 2.0 Tournament Format/Restrictions) to follow

There will be plenty of space for Casual Play prior to & after the Tournament if you want to get more games in, or learn to play & spend the day X-Wing-ing!

 

Role Play Games

Once again The Gathering Games Day will be running RPGs throughout the day with various time slots. Past events have been packed with RPG players enjoying a vast array of different gaming systems & settings. Newcomers & veterans alike are welcome to join in:

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Additionally:

Celebrate Greengrass in the city of splendours!
A week of festivities, games and events. Join in on the festivities and join the city in saying good riddance to the Claws of Winter. The city of Waterdeep is holding a grand festival to welcome the new growth and warmth of Spring. Gather your companions and friends, sign up as champions for one of the Wards and compete in the events throughout the city. Individuals can showcase their strength of arm in the wrestling bouts or their keen eye in the archery competition. Watch the minstrels and bards as they battle with words that cut to the bone and feat on the finest fair from all across the Sword Coast and beyond. Or sign up for the group events and win fame and glory (and much gold and magic too) for your chosen Ward and Company. The relay foot race through the city, up a little of Mount Waterdeep and across the waters of the Bay, is always a showcase of exceptional might and mastery of magic. Join in on the mock skirmishes or try and take down simulacrums of some of the realms most powerful and deadly beasts!

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More details to follow…

  • 09.30 - 13.00

  • 13.30 - 17.00

  • 17.30 - 20.30

Entry: €5

A great stable of experienced GMs & DMs will be on show so great sessions are guaranteed! Sign-up sheets will be available on the day to allow players to book their place in the games of their choice & also allow them to leave contact details if they wish to be included in future Gathering Gaming Club RPG Events & groups

Contact: Ray Kearney




Format & Scenario details to follow:




 

 

Historical Wargames

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Participation & Demo Games across many, many systems & formats across the whole day! Sign-Up sheets will be located by each game/table where people can sign-up to play &/or leave their details & express their interest in playing these games at a later date via the The Gathering Gaming Club.

Entry is covered by the Day Entry cost of €15 & are all "Casual Play"


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Blood Red Skies - Blood Red Skies is a tabletop miniatures game where you command formations of fighter aircraft in battle. Action in the game is fast-paced - with six or more planes per side, a thrilling dogfight can be fought in forty-five minutes or less .

Kev Mullins will be running Participation/Demo games through out the Day!

This will be a 400 point game in which Kev will provide all the models & have the scenario ready to go!

 
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Bolt Action - Bolt Action is the leading 28mm World War II tabletop wargame, using miniature soldiers, tanks and terrain to fight battles in the shattered towns of occupied France, the frozen steppes of Russia or even the sweltering jungles of the Pacific.

 

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DBA: 15mm army scale combat. Learn History through battle in four periods with this excellent single D6 system. 12 units a side; 1 dice; a tape measure & a small table & you're away! Field pretty much any force through history; from the Biblical Era to the High Medieval period! Knights, Elephants, Pikes, Blades, Artillery & Archers - all clash in DBA!

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  • Period 1: Sparta vs Athens

  • Period 2: Vikings vs Irish

  • Period 3: Norse Irish vs Normans

  • Period 4: Arabs vs Crusaders

Start: 11.00 - 12.30 & On Demand after that

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Command Decision: Over The Top: 1:72 scale WWI combat. German Stormtroopers take on the Allies in the trenches! 

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Start: 14.00 - 16.00 & On Demand after that

 

 

 

 

 

Test of Honour: 28mm scale heroic combat between Samurai warbands! Learn to play in under half an hour! 

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Test of Honour is a skirmish wargame played with roughly 5-20 models on each side. Players select their force before each game based around a samurai hero along with one or two loyal samurai companions and a variety of clan soldiers.

Battles are swift and bloody as players alternate acting with one of their warriors – moving and fighting to achieve the objective of the scenario, whether that be cutting down the enemy, defending an outpost or finding and protecting a spy.

As you play through the scenarios your samurai will use new skills, and perhaps even take the shameful path of deceit and trickery to gain victory – such choices are the ultimate test of honour.

Start: 13.00 - 14.30 & On Demand after that

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Age of Reason: 7 Years War - 15mm scale army scale combat in the age of excellent hats!

Dystopian Wars: Naval fleet combat with the added edge of alien technology!

Napoleonic: 28mm "Black Powder" action in the age of Revolution!

Warhammer Wild West: 28mm Cowboy action with rustlin' & shootin'!

American Civil War: Battle of the Wheat Field 28mm ACW combat!

 

Other Games

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Blood Bowl: Learn to play this great Fantasy American Football game - Touch Downs or Knock outs? You decide!

 

 

 

 
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Frost Grave: Skirmish action treasure hunting in a frozen magical city full of traps, rivals & unwelcoming less-than-human inhabitants...

 

 

 

 

 

 
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Necromunda: 40k gang combat in the underworld of the Hive cities of Necromunda where you fight for survival & scratch out an outlaw existence in the long forgotten regions of the 41st millennium's mega-structures!

 

 

 

 

 

 

 
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Silver Tower: Dungeon crawling through a magical tower in a world of Tzeentch! Daemons, monsters warriors - slay them all & loot the goodies... before someone turns you into a spawn...

 

 

 
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Age of Sigmar: Fantasy skirmish battle combat between the survivors of the destroyed Old World. Dragons, elves, dwarfs orcs & humans - they're all here in some guise or another - & after realising they survived the apocalypse they've all set to fighting each other again!

 

 

 

Participation & Demo Games across many, many systems & formats across the whole day! Sign-Up sheets will be located by each game/table where people can sign-up to play &/or leave their details & express their interest in playing these games at a later date via the The Gathering Gaming Club.

More details to follow

 

 

Board Games

There will be a large selection of Board Games available on the day for anybody who wishes to play them. These include all the currently available Fantasy Board Games Flight Games & some not so current. This is to keep inline with our Armada Regionals. For those of you that wish to bring your own games & try them out with a friend, or some friendly strangers, feel free to turn up on the day. This is a great opportunity to make new friends, play new games & touch base with the gaming community as a whole. 

Playing Board Games is covered by the €XX Day Entry Fee

Contact details: XXXX

 

 

TRANSPORT

Limerick is served by all major bus and rail networks and the international airport, so getting to limerick should not be a problem.

M7 Express Service: Dublin to Ennis / Killarney / Tralee via Limerick - Link Below:

http://www.dublincoach.ie/timetables-fares/M7-bus-ennis-tralee-killarney-limerick-dublin-city.php

For those of you who have arrived in our City the following bus schedule should be helpful (The blue line gets you to our venue Thomond Park)

For those of you international Travellers here is the bus timetable to and from Shannon.

Taxis

Here is a a list of taxi services available in the city

Fixed Price Taxis:        

+35361313131

Limerick City Cabs:

+35361414151

Munster Cabs:

+35361412727

Car Hire

Shannon Car Hire Location Details:

Hertz Desk:

Arrivals Hall,
Shannon Airport,
County Clare
Ireland
Telephone: +353 (0)61 471369
Fax: +353 (0)61 361191
Email: shannon@hertz.ie

 

Enterprise Rent-A-Car Details:

SHANNON IN TERMINAL:

Ground Floor, Terminal Building
Shannon Airport, County Clare
Ireland
Telephone: +353 (061) 319 200
 

Enterprise CAR & VAN HIRE IN LIMERICK:

Telephone: +353 (0)61 319 200

Upper William Street 14, Limerick,