Necromunda at The Gathering

- Underhive Sector 43 Campaign -

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Arbitrator's Report: Underhive Sector 43
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So, many Gangs have shown themselves in the Underhive. In the first two cycles of the Turf War much action and death has happened in Sector 43. Many reports of Gangs clashing down here. A Delaque gang and Cawdor gang faced off in a little skirmish. We have heard that one of the Delaque Champions has been gunned down and left for dead (Doctors are Expensive) -the Delaque gang claimed victory.

Meanwhile two Van Saar gangs faced off over some dispute of ownership of some Object. One gang attacked the other in hope of destroying the Object and were successful in their goal. These gangs are still nameless at the time. Will report when names have been Acquired.

Things got quite for a week, work must be done. But these gangs are restless.

Another separate Cawdor gang appeared and encountered a Goliath gang. The Goliath gang was burn't alive. Reports indicate that the entire Goliath gang was on fire: four have gone into recovery for burn injuries; one death; and even one Goliath gang member was captured by the Cawdor gang and is being held hostage. There was word that word that one Cawdor member died, but has been replaced very quickly. Neadless to say, the Cawdor gang won.

Meanwhile, Another Goliath gang encountered an Orlock gang. I think the Goliath's in the Underhive must have drunk bad (well, worse then usual) water or have the worst luck of the week, because yet again this Goliath gang was ripped to pieces as well. The smart move here was the Goliath gang pulling out of the conflict with whatever survivor's they had left. Not sure if we'll see that gang again, but the Orlock gang left quite the mark down here.

That is all that has been reported. Thank the Emperor that it is the "week" and they stop fighting. I'll end the report here.

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Arbitrator's Report:

Under hive Sector 43 - Cycle 3

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Another week, more action down here. Sorry gang names are still elusive to me. Will guarantee to have them in the next report.

The Orlock gang from last week that lost to a Delaque gang, but left a mark, decided to take on this Orlock gang that ripped a Goliath gang apart last week. Thinking the had the upper hand and attacked the Orlock gang...but looked like luck favoured the Orlocks here. Saw it with my own eyes, never seen a Orlock leader get assaulted by 3 different juves/gangers and live, unscratched, but to also knock down each of his assailants! Both gangs were left, jaw a-gape. The Cawdor gang bottled out and victory was claimed by the Orlocks.

The other Cawdor gang from last week took on a new Escher gang. The Cawdor appeared to have the upper hand in the conflict, but through some luck the Escher gang was able to mount a comeback. The conflict ended with no winner, but the Escher did capture one of the Cawdor gang members.

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Finally there was a new Van Saar and Orlock gangs that faced-off against each other this cycle. from what I can make of it, it looked like a massacre in favour of the Van Saar. This Orlock gang suffered several members going into recovery and one Causality.

And with that the Underhive grows quiet, somewhat, for the working week.



Sidenote: There have been reports of something running amok somewhere deeper in the Underhive. Will investigate this, probably just some crazies jumping at shadow's... I think...

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++++++++ Arbitrator's Report:

Under hive Sector 43 Cycle 4 ++++++++

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Much to report this week, so to start off. I was finally able to make contact with the gangs and find out their names. So here we go: Goliath - Marketing Department (cycle 2&3) Goliath - Bash Buddies (cycle 2) Orlock - Ronnie's Right Hammer (cycle 2&3) Orlock - Dogs of War (cycle 3&4) Van Saar - Dragon Innkeepers (cycle 1&4) Van Saar - Set Phasers to Fun (cycle 1&4) (beat Dragon Innkeepers in cycle 1) Van Saar - Obsidian Klaw (cycle 3&4) Cawdor - Arcadians (cycle 1, 3 & 4) Cawdor - The Simon Community (cycle 2 & 3) Delaque - The Golden Viper (cycle 1) As you can see, quite a fine selection of gangs and a unique selection of names. Anyway, this week, yet again, was no stranger to action in the Underhive:

Obsidian Klaw took on Ronnie's Right Hammer, the Orlock suffered quite the hit in this game with the death of their very own Leader, gunned downed (surprise) by the Van Saar leader. Looks like the Van Saar weren't happy with just that and stole some of there turf after the game as well. Van Saar win.

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Obsidian Klaw then went onto take on the Arcadians. Van Saar again ripping apart the opposing Cawdor gang and took out one of the Champions in combat...(what ???) with their Leader. However, it looks like the Cawdor Champ learned from this experience and is still alive. Van Saar win.

Dogs of War Went up against Set Phasers to Fun. Not much to report here, No deaths or anything. Orlock Win.

Dogs of War also took on the Dragon Innkeepers and, again... just not much to report. Nothing of the ordinary. Orlock Win again.

Another week down and the Turf War is still going strong. No gang has backed out yet, though some gangs have suffered greatly and might retreat to lick there wounds. Still I've seen some other gangs wandering around, waiting to strike at the right time. We'll have to wait and see who else will join the fray.

Also, a follow up on the side note form last week. Looks like it might not be a bunch of crazies or people jumping at shadows. Reports have come in of people going missing and even more reports of something down lower. I'll have to venture down there myself to see it for myself... If I don't have a report next week, it'll mean that whatever is down there is real and has taken me. May the Emperor protect me on my journey...

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++++++++ Arbitrator's Report:
Under hive Sector 43 Cycle 5 ++++++++

Current Active Gang Roster:

  • Goliath - Marketing Department (cycle 2&3)
    Goliath - Bash Buddies (cycle 2)
    Orlock - Ronnie's Right Hammer (cycle 2&3)
    Orlock - Dogs of War (cycle 3&4)
    Van Saar - Dragon Innkeepers (cycle 1&4)
    Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)
    Van Saar - Obsidian Klaw (cycle 3&4)
    Cawdor - Arcadians (cycle 1,3 & 4)
    Cawdor - The Simon Community (cycle 2 & 3)
    Delaque - The Golden viper (cycle 1)

New:

  • Escher - Piratical Punks (Cycle 3 & 5)
    Escher - The Scars (Cycle 5)

We're in the thick of it now. Don't know what happened during the past week, if there was some feud over work or if something slipped into the water (again), but most of the Gangs were out in force during this cycle. You'll also notice that we have two new Gangs registered. One is new, one was from a few weeks ago and both are Escher.

So we started off with Dogs of War taking on The Scars, the new gang. Once again the Orlock Gang show not much flare in the Underhive, but get the job done. 
Orlock Win this encounter.

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But on the other hand, Obsidian Klaw have been leaving blood shed in there wake. Obsidian Klaw took on Marketing Department and the Goliaths of the Marketing Department felt a heavy blow from this encounter. Three Dead Goliath! including one of the Champions! and then to make matters worse, the Van Saar captured a member as well. Needless o say, the Van Saar won this fight and left the Goliath Gang for dead.

Oh, looks like our first drop out came this cycle. The Arcadians bowed out and disbanded. Then in there place a New Cawdor gang by the name of...Arcadians II...will look into this to see if i'm being messed with. But either way Arcadians II went up against Piratical Punks and what looked like a one-sided fight in favour of the new reforged Cawdor Gang was short lived after the Escher gang had enough and started the grand counter attack. Such an amazing feet to be on the cusp of losing and to turn it around for quite a bloody victory. Escher Win this Skirmish.

After that we had The Golden Viper taking on Set Phasers To Fun. Have not seen the Delaque Gang since week one, but they came back with silent fury as the mowed down the Van Saar Gang. Of course only after making the battlefield their home turf, they killed the lights and took em out one at a time. It looked like the Van Saar were in the middle of transporting goods at the time and with the Van Saar beat, the Delaque gang went in to claim there reward...but the boxes turned out to be empty...Delaque win this encounter...i think...

Dragon Innkeepers went up against Ronnie's Right Handmen. Looked like it was a punishing game for the Orlocks as Van Saar just went on a Rampage in this fight (probably still sore from there last fight with an Orlock gang). Van Saar Win.

Finally We see The Simon Community against The Scars. The Escher gang was ready to go again this day, but unfortunately it looked like the Cawdor Gang were not here for fun and games and deposed of the Gang quite quickly, but the Escher gang did not go silently as they left their mark by Mortally wounding the Cawdor Champion and without medical attention, the Cawdor Champion died there and then. Cawdor win, with a heavy loss.

This has been the most active cycle in the Turf War so far. Many Gangs are out there and everyone is out for themselves. This Turf War is far from over and who knows who else will get involved in the action.

Sorry that there are no action shot's this Cycle, my digital image capture mechanism appears to be on the fritz. I'll have to bring it to a tech-priest to see what the problem is...

Follow up to last report on disappearing People: I ventured down a bit, but did not take long to see the reports were quite true. A few remains have been found and believe that they are some of the missing individuals. I will have to venture deeper again so that I can map out the area. Looks like no one's been here in the past 1,000 years or so...but I know there is something down here...Might need some extra muscle for my next venture down. I'll look into hiring a gang to be my escort...

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++++++++ Arbitrator's Report:

Under hive Sector 43 Cycle 6 ++++++++


Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bash Buddies (cycle 2)

  • Orlock - Ronnie's Right Hammer (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

New:

  • Goliath - (No Name recovered yet)

  • Chaos Cult - The Invisible Hand


Gang Activity continues to rise. A lot to report this Cycle, so let's get to it. First off we have Two new Gangs down here. Another Goliath Gang has come forward and has put on quite a show. Whereas there is another group running around. They don't look like they belong to any House, but they claim to go by the title of The Invisible Hand. Think they might be some citizens wanting to get in on the action. Poor souls, acting like a Cult or something. Maybe there split off from Cawdor, but that's not important now.

We start with Obsidian Klaw taking on there very active rival, Dogs of War. Pretty straight forward here, Orlock Champion was killed and called a retreat. victory to Van Saar.

Then we had the new gang, The Invisible Hand vs Dragon Innkeepers. not much action, nothing to report and the conflict ended in a Draw.

Next it looked like, Dogs of War wanted some quick revenge against Obsidian Klaw, only to be met with a cold shoulder as the Van Saar just left, leaving the Orlock to grumble over the easy escape.

After that we have The Golden Vipers take on Piratical Punks. The Escher gang got beat hard, followed by them bottling outing, Victory to the Delaque gang.

Next we have The Simon Community taking on Ronnie's Right Handers in a daring Rescue attempt. Italics like a Orlock Juve bit off more then he could chew. Fool thought he could surprise a opposing ganger...it didn't go well. Result, The Cawdor were able to rescue there captive.

Now we have the New Goliath gang went up against The Scars and the new Goliath gang made quite the impression. With killing a Champion, capturing other Gang member and forcing the Escher gang to retreat. So much so, that the Escher gang has now disbanded, and gone back to the drawing board.

After this the new Goliath gang went up against the new Gang: The Invisible Hand. Not much to report. The Goliath Gang Leader was downed and a retreat was declared. Victory to The Invisible Hand.

After this, Obsidian Klaw turned there sights on the new Gang to put them in there place. With a leader captured and 2 Gangers killed, the Goliath Gang knew what competition is down here.

Finally we have: Dogs of War also taking on the new Goliath Gang, and as usual... same dull report involving the Dogs of War...what a surprise. Victory to Orlock gang.

Now, as regards my Venture into the depths. I hired an Escher gang to act as my bodyguard. While down there we were able to map out the area pretty well...but...we saw it, sorry, I mean them. There were two... things... down there. They killed two of my bodyguards, serious injured a few more. Barely made it out of there. It is clear now that whatever these things are, they must gotten rid of. So, the call is going out, ALL GANGS are asked to lend there support and get rid of these things. I can promise REWARDS for all who come to hunt these things and even more for those who claim the HEADS of these Things: Reputation, Turf, Experience and of course Credits for all. I'll see you down there.


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++++++++ Arbitrator's Report:

Under hive Sector 43 Cycle 7 ++++++++

Current Active Gang roster:

Goliath - Marketing Department (cycle 2&3) Goliath - Bash Buddies (cycle 2) Orlock - Ronnie's Right Hammer (cycle 2&3) Orlock - Dogs of War (cycle 3&4) Van Saar - Dragon Innkeepers (cycle 1&4) Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1) Van Saar - Obsidian Klaw (cycle 3&4) Cawdor - Arcadians (cycle 1,3 & 4) Cawdor - The Simon Community (cycle 2 & 3) Delaque - The Golden viper (cycle 1) Escher - Piratical Punks (Cycle 3 & 5) Escher - The Scars (Cycle 5) Goliath - (No Name recovered yet) Chaos Cult - The Invisible Hand

Over the past few Cycles there have been incidents involving civilians going missing down here. I hired a gang to help me investigate the what could be happening. After a quick brush with death, it became apparent that I would need a lot more help to take care of these things. During the last Cycle Ten Gangs joined together to help with this problem. With scanners and other mechanisms, we were able to find the locations of these two things that were causing this mess down here. The two were located in uninhabited areas of the sector. They were two different areas, so we had the Ten gangs spilt randomly into two groups of Five and go and confront the things and destroy them.

The Invisible Hand, The Simon Community, Dragon Innkeepers, Arcadians II and Ronnie's Right Handers were the first group to head out. Obsidian Klaw, Dogs of War, The Golden Viper, Marketing Department and Set Phasers to Fun, were the second group that set out shortly after. The Objective was simple: Find the Blip, and take care of it.

Group One started there decent into the territory, slow and steady, but covering ground very easily thanks to Dragon Innkeepers being able to bypass the the locked bulkhead door with no effort. Not to long into the venture, did they cone across a room with the Blip inside. Dragon Innkeepers formed a firing line and Marketing Department got ready to open the door. At this time these gangs were ready and opened the door, (in hopes to claim the glory of taking down the thing before the others could) to reveal a Hulking Malfunctioning Ambot. At this point i'd like to add that two of the gangs were still bringing up the rear of the group, and so the few Gangers that were there when the Ambot was revealed opened fire on the Brute. After a lot of shooting from the VanSaar, Cawdor and Orlock, and the Ambot had not taken a scratch. It the proceeded to take it's turn by taking out the two poor souls that were brave enough to open the door, and proceeded on to start attacking the Van Saar firing line. It made quick work of anything that aggravated it. Marching forward the Ambot, again and again, taking out Gangers with great injuries. The Gangs kept on shooting and shooting. They did do a bit of damage, but the Ambot still bulldozed though the Gangs.

I cannot say with certainty what happened next as I need to go and observe the other Gangs and their target. However somehow Group One came back saying the mission was a success and claimed there rewards and left in quite a hurry… Meanwhile group Two had progressed into the depths of the sector as well. Though a bit slower the Group One, they did use there prep time efficiently to make a Firing...group ??? The group blew down the door to reveal another Malfunctioning Ambot. The Gangs immediately opened fire on the Ambot and dealing a bit of damage to it. But also at this time Obsidian Klaw noticed The Golden Viper were hanging back a bit. With all the shooting going on, one of the Klaw Gangers began to open fire on The Golden Viper: Not trusting any out of action moves made by the Delaque Gang. With their motive known now the Delaque Gang decided to take this as a betrayal and left the fight. No need to work with people who have itching trigger fingers and can't be trusted. Not too soon after Set Phasers to Fun must have witnessed this action and decided to leave as well. Not wishing to collaborate with backstabbers. So Group 2 was now down two Gangs and the Ambot about to make its move.

The fight dragged on for a while. Many shoots fired and punches throw. This Ambot didn't do as well as the other. It took quite considerable damage. The Ambot did manage to get a shot or two in and a few hits, but it was too late. The Ambot was pushed to the edge of Large Dump shoot. The Gangs continued firing until both of it's arms had fallen off and the lights in the Ambot's eyes went out and fell into the darkness of the even further depths of the sector. With that done Group Two returned with the arm of the Ambot as proof of their victory over the Brute. They collected their rewards and headed back to there Turf. So, over a good turn-out of Gangs and the problem has been solved...I think... Have a bad feeling that i've been had by one of the Groups. Only time will tell what is going to happen, but for now I'll end my report here.

Casualties:

The Invisible Hand - 5 members knocked out; The Simon Community - 1 Dead; Dragon Innkeepers - 3 injuries inc. Champion and Specialist; Arcadians II - 2 Knocked out, 1 injury; Ronnie's Right Handers - one Dead, 3 Injury; Obsidian Klaw - 1 Dead Champion; Dogs of War - Leader injured, in Recovery; Marketing Department - N/A; The Golden Viper - N/A; Set Phasers to Fun - N/A;

Ambot 1 (Lovingly named Bebop) - Whereabouts Unknown. Believed to be Destroyed

Ambot 2 (Lovingly named Rocksteady) - Last seen falling deeper into the sector. Was taken care of. Heavily Damaged or Destroyed.

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++++++++ Arbitrator's Report:

Under hive Sector 43 Cycle 8 ++++++++


Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bush Buddies (cycle 2)

  • Orlock - Ronnie's Right Hammer (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

  • Goliath - (No Name recovered yet)

  • Chaos Cult - The Invisible Hand


New Gangs:

  • Escher - (No Name recovered yet)

After last Cycles Gang Group Project, the action in the Underhive continues to be ever prevalent. Also one new Escher gang has joined the fray. Also, one amendment Bash Buddies is actually Bush Buddies. From now on will be known as such and has been fixed in the Roster.

First off, we have that new Escher gang taking on the long lost Bush Buddies who have been licking their wounds from the Second Cycle. Well they're back with a burning fury this Cycle. In their encounter with Escher, the Goliath Gang gave the Escher Gang a grand welcome to the sector by killing a Ganger and winning the conflict.

Next up The Simon Community took on The Invisible Hand in a drawn out fight of attrition. After the death of one of their Champions, The Invisible Hand's Gangers started to drop one after the other. After so many Gangers getting knocked down, The Invisible Hand decide to take their leave. Victory for The Simon Community.

After that, we had Ronnie's Right Hander's up against Arcadians II. Looks like it was a quick skirmish as Arcadians II suffered the deaths of two Gangers and resulted in thei defeat. Ronnie's Right Hander's claim Victory.

We have The Golden Viper VS Dogs of War. The Conflict went on for quite some time resulting in no victory for either side, however The Golden Viper, Delaque Gang, managed to capture one of the Dogs of War. Looks like The Golden Viper got what they wanted here.

Looks like Bush Buddies hadn't had enough yet. They took on Arcadians II and again after a quick skirmish, Bush Buddies add to the death roster of Arcadians II by taking out one of there Champions. With that, Bush Buddies claimed another victory this Cycle.

Lastly of the conflicts, we have Set Phasers to Fun taking on the new Escher gang. Looks like this Escher Gang did not have a very good start in this Sector. As Set Phasers to Fun killed one of their Gangers and also injured one of there Champions. Victory to Set Phasers to Fun.

With all that said, I must thank the Gangs for their help last week in taking down the two AMBOTs. However...civilians continue to go missing, even reports that some Gangs have some members have gone missing as well. This is of great concern. I know not if one of the Groups lied to me or if there is more of those AMBOTs down there. Either way, I must enlist the help of the Gangs again. If any Gangs would like to dive into the depths of the Underhive again and hunt this/these AMBOTs, please report to me ASAP. May the God Emperor protect us.

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++++++++ Arbitrator's Report:

Under hive Sector 43 Cycle 9 ++++++++

Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bush Buddies (cycle 2)

  • Orlock - Ronnie's Right Hammer (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

  • Goliath - (No Name recovered yet)

  • Chaos Cult - The Invisible Hand

  • Escher - (No Name recovered yet)

New Gangs:

  • Genestealer Cult - Jean Robbers


With the missing civilian and ganger reports coming in form last cycle, the Gangs did not hesitate to take action. Seven gangs joined up to take on the continuing threat on the Underhive. Obsidian Klaw, Dogs of War, Ronnie's Right Handers, Piratical Punks, Arcadians II, Set Phasers to Fun and a new gang by the name of Jean Robbers. These Jean Robbers seem to be an interesting bunch. Seem to be a group of slightly mutated humans, that banded together. Will be sure to keep close eye on them.

Moving on to the encounter: After the previous engagement with the AMBOTs, I had my suspicion about if the Ggroups actually did take them out. So with new territory being claimed in the Underhive, the AMBOTs, if any, have been pushed back to an abandoned Furnace area. With this in mind I was able to access the Terminal in the area and reactivate the old Furnace that was there - to help the Gangs push the AMBOTs in and be done with them once and for all.

The Gangs geared up and headed out. Set Phasers to Fun had brought an AMBOT of their own with them to the fray as well. Reliable backup in case things go south. While down there they had detected four Blips on scanners. In thinking that some of these blips could be missing survivors. The Gangs proceeded with caution and haste. The first Blip revealed to be a missing person from the Dogs of War. Reunited with his Gang he joined in the hunt as well. Set Phasers to Fun went off to look at another Blip on the scanner. When they opened the door they found the missing man from the Bush Buddies. However his fellow Goliaths were not there to reclaim him. So it looked like someone would have to "babysit" the now captive Goliath. Set Phasers to Fun took the initiative on this but Dogs of War and Obsidian Klaw both wanted a new "pet" to work to the bone. Some time soon however the action began…

Arcadians II went after a different blip in thoughts that it would be another survivor, but the poor soul turned the corner to come face to face with the AMBOT name Bebop. The poor Cawdor Gang member, struck with fear as he saw the Brute charging him, couldn't move and the AMBOT made quick work of him. However to the AMBOT's surprise the new Gang, Jean Robbers, were able to knock the the brute off its feet with their Seismic weapon. With this happening the AMBOT got back up and decided to take a different route towards the Gangs. Meanwhile, on the the other side of the Area, there was a container with a Blip coming from inside it. One Dogs of War took it upon himself to venture into the container and find what was believed to be another missing survivor...when the blood curdling cries coming from the container finally ended the Gangs looked over to see the AMBOT named Rocksteady emerge from the Container.

Things were not good, with one AMBOT behind them and the other on it way around and the active Furnace nearby, they were cornered. Except for the Cawdor who backed away to entrance to the area. With all Blips revealed, Obsidian Klaw moved to engage the AMBOT Rocksteady. Opening up with a volley of Melta and Plasma weaponry, showing all the other Gangs their strength when it comes to shooting. They were able to deal a good chunk of damage to the Brute, but it was still up and active. While AMBOT Rocksteady got into combat and shot at the Gangs all cluster up, the AMBOT Bebop start to advance closer to the rear of the Gangs.

Some time passed down there. The Gangs showed true determination in this fight. As the Brutes started to take Gang members down one by one, the reports of who went out of action and who suffered what injury became hard to keep track of. Then, not long after that the AMBOT Rocksteady was blasted by a Melta shot that went clear though and completed took out the Ambull brain that controlled it. One down!

No time for rest though. The AMBOT Bebop has come into contact with the rear of the group and the Escher and Orlocks that were there were taking a beating for being there. Once again the Gangs combined their efforts to line up some shots and deal a hefty amount of damage to the Brute. With the AMBOT in it’s weakened state, Set Phasers to Fun acted on their plan from the beginning: up until now they had remained oddly quiet for a Van Saar Gang, but they saw this as an opportunity to get some hits in on the other Gangs and opened fire on a group including x3 other Gangs. With this betrayal noted the gangs started to shoot at each other. At this point my concern went though the roof: the AMBOT was NOT down and the Gangs had turned on each other. The AMBOT seemed to be doing more damage now more then ever as it continued it's rampage. Everything was going down the drain, the AMBOT was running a muck, the Gangs were fighting each other and Gangers were dropping left and right. However a sudden burst of action from the Escher and the new gang, Jean Robbers, and with one final push one of the mutants from Jean Robbers took down the AMBOT.

Finally it was over, the Gangs fought a little bit more, but cut their losses and left. Those who stayed behind took the AMBOTs and threw them into the active molten Furnace and ended their existence. Also looks like the captured Goliath was able to get the slip and escape the scene earlier. Must have been when Set Phasers to Fun started shooting at the other Gangs. With that distraction, I guess he made his get away.

Also to take note that in the last encounter with these AMBOT's, that Rocksteady did have an arm ripped off. However had both arms in this encounter… Not sure how this came to be. Maybe Bebop got some parts together for it and made a make-shift arm for it or, I dread to think that there is someone or something down here helping them. Either way it's over for now. Peace returns to the Underhive Sector 43... until the next Cycle... Report End.

Casualties:

  • Obsidian Klaw - 1 Dead, 2 Injured including Leader

  • Dogs of War - Unconfirmed, but thing Leader was Injured.

  • Ronnie's Right Handers - Unconfirmed, but looks like they toke some hits.

  • Piratical Punks - 5 Out of action, can't confirm what Injuries have happened if any.

  • Arcadians II - 1 Out of Action

  • Set Phasers to Fun - Unconfirmed, but might not be that bad for them.

  • Jean Robbers - Unconfirmed, but looks like they got hit hard too.



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++++++++ System Breach…

Unauthorised Log Entry/Edit ++++++

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So there I was leading the charge emotionally, valiantly, majestically and most importantly not literally. I gathered together the greatest hunting party after two days of refusals from the more well known Gangs I contacted the best. When the time came I let a younger Van Saar Leader take over as he led his and an Orlock Gang from the AMBOTs I let loose to kill him. Not to worry I found 3 more and 1 of which reluctantly joined the Gang. The hunt went quite well, a little too well. The Cawdor seemed to have figured out my plan as they kept farther back than anyone else, but didn’t tell the others. When the last AMBOT seemed ready to fall no one noticed any of they’re spare ammunition missing until it was too late. Kage fired his Rad Cannon seconds after hearing the “click” from a Melta gun. The grotesque mutants we were with quickly retaliated but were open to a treaty as were one of the Orlock gangs and the Escher. After ensuring the other Gangs silence I decided to finish of the other Van Saar Leader and assimilate his members but his Champion managed to save him from death with only a broken hand to show before fleeing. He’ll talk but a Champion’s word is very difficult to believe against another Gang leaders especially when the other gangs have been bought. Now that the Van Saar have been taken care of I have heard rumours of Cults preaching about some “chaos gods”. I’ll let the Ecclesiarchy snuff them out. Though these Cults could attract a more powerful gaze and so I must prepare for that eventuality by conquering the Hive.

+++++++ SYSTEM BREACH DETECTION ERROR…

System nominal - No Error Report Filed ++++++

 

++++++++ Arbitrator's Report: Under hive Sector 43

Cycle 10 ++++++++


Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bush Buddies (cycle 2)

  • Orlock - Ronnie's Right Hammer (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

  • Goliath - The Boom Box Boys

  • Chaos Cult - The Invisible Hand

  • Genestealer Cult - Jean Robbers

New Gangs:

  • Venator Gang - Blood Horns

This Cycle is a joyous one. The Underhive is at peace. With those AMBOTs taken care of, the citizens are back to work and all is well...But the Turf War continues. This cycle we see a new Gang join the fray. A group calling themselves, Blood Horns. Seem like a strange group, a mis-match of different houses, oddly effective.

First off we have our new Gang, Blood Horns taking on The Boom Box Boys. Don't know what favours were owed, but the new Gang we're given a new Champion into this encounter. This might have given them the edge as they went on to kill a ganger and capture another gang member. However they did not go unhurt, as one member did go out of action for Blood Horns. However it's looks like they learned their lesson as they took note from this experience. Blood Horns Win.

After that we have Piratical Punks up against Marketing Department. Well...things did not go with any way good for Marketing Department. As during the action their Leader lost his life. So no problem as a Champion will take his place...if there was one, but no. No Champion or Specialist to take on the Leader role. So the title of Leader fell onto the only Juve in the Gang as the rest were gangers. So no problem, they have a new Leader and also managed to kill a ganger in return...but it doesn't end there. Victory fell to the Piratical Punks and while the Gangs were preoccupied with falling back, the new Leader (who was a Juve) was captured by the Piratical Punks...no further comment on this horror show of an encounter.

Next up, Ronnie's Right Handers faced Arcadians II and...well it looks like Arcadians II shared the same fate as Marketing Department in that they too lost a Leader. Luckily however they did have a Champion to take his place. To bad for Arcadians II that the rest of their Gang was taken out of action during the engagement. Looks like they got one out of action in exchange, but that cost was high. Victory to Ronnie's Right Handers.

It looks like during all this fighting four of the Gangs agreed to a contest of Champions. The Boom Box Boys, Jean Robbers, Dogs of War and the new Gang, Blood Horns. All put forward one Champion to take part in this contest. Usually these Pit fights between Champions can last quite a while...however this one seemed to be over after just a short while and, as result, would you believe that the new Gang came out on top, so the Blood Horns Champion was the victor of this pit fight. Whereas it looks like Dogs of War Champion suffered an injury, Jean Robbers Champion was knock out and to the dismay of The Boom Box Boys, their Champion suffered a brutal death in the Arena.

Moving on from that: Arcadians II took on Marketing Department. It looks like Marketing Department killed one of the Champions in the Arcadians II Gang, but was not enough. Victory to Arcadians II

Set Phasers to Fun went up against Jean Robbers in a very close encounter. The two were pretty much face to face and expectations were for the Van Saar to dominate this encounter...however they were not expecting some demo/blasting charges to blow them away. Set Phasers to Fun had Six members go out of action whereas Jean Robbers suffered only two injuries. Victory to the Jean Robbers.

Next up we have Practical Punks up against Ronnie's Right Hander's. There must be Death itself roaming this Underhive and is hunting Leaders. That's right, Ronnie's Right Handers Leader died as well this Cycle. With a Champion taking the mantle of new Leader. Victory to Piratical Punks who left unscratched.

Finally, it looks like Dogs of War aren't taking too kindly to this new Gang and took on the Blood Horns. The encounter lasted some time and it looks like a Dogs of War died while Blood Horns only suffered an Injury. Blood Horns take the win and make quite a name for themselves on their debut.

After that, looks like the Gangs settled down for the rest of the Cycle. It's good to know those AMBOTs are gone. The citizens aren't going missing anymore and everything has returned to normal...

It looks like I'll be called up to one of the higher levels soon. Got a message today about a meeting. Think it might be to congratulate me on my work with getting rid of those AMBOTs, maybe even some kind of promotion. It will take me some time to get up there though. Will speak more in my next Report, next Cycle. If anything comes up.

Ending my Report here.

++++++++ Arbitrator's

Report End ++++++++

 

++++++++ Arbitrator's Report: Under hive Sector 43

Cycle 11 ++++++++

Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bush Buddies (cycle 2)

  • Orlock - Ronnie's Right Hander's (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

  • Goliath - The Boom Box Boys

  • Chaos Cult - The Invisible Hand

  • Genestealer Cult - Jean Robbers

  • Venator Gang - Blood Horns


New Gangs:

  • --------------


The Turf War continues. Looks like the Gangs are a bit on edge with each other. Some have been betrayed, ridiculed, forced to retire or left for dead. This Cycle sees a good hand full of encounters.

First up, we have Ronnie's Right Handers VS Dragon Inn Keepers. In what can only be described as the quickest encounter in the Turf War: Some Van Saar forces ambushed a lone Orlock in a dead end. Things did not end well for the Orlock... Victory to Dragon Inn Keepers.


Next, we have Piratical Punks up against Blood Horns. The Blood Horns continue to dominate in their encounters. With the Escher Leader having to be sent to the doctor, a Champion dying, EIGHT members into recovery, (including an AMBOT in for repairs) a captured Specialist and wiping the enemy Gang off the map. Where as Blood Horns had there Servitor Ogryn in for Repairs as well. Victory to Blood Horns.

After that, we have Dogs of War taking on The Golden Viper. With the Dogs of War dealing a good bit of damage to the Golden Viper: sending Six Gang members Out of Action and one having to visit the Doc. While Dogs of War were left Unscratched. Victory to Dogs of War.

Next we have Ronnie's Right Hander's taking on Jean Robbers. Looks like Ronnie's Right Hander's were out for blood in this one. Probably striking at anyone who looked them the wrong way. With Jean Robbers suffering Four Injuries and One Dead. and Ronnie's Right Hander's went Unscratched as well. Victory to Ronnie's Right Hander's.

After that, Piratical Punks toke on Jean Robbers. Turned out to be a very mundane venture. Nothing else to report on this fight except for Victory to Piratical Punks.

Finally. We have two of the higher ranking Gangs facing off. Obsidian Klaw VS Dogs of War. Looks like Obsidian Klaw wanted to be sure to show Dogs of War who the top dog was down here. Obsidian Klaw launched an Ambush on Dogs of War, with aid from a hired Bounty Hunter. The results aren't pretty. Two Dead, Five Injured and Capturing a Gang member carrying a Meltagun. Looks like Dogs of War were sloppy in this encounter. Obsidian Klaw also went Unscratched while Dogs of War were left to lick their wounds. Victory to Obsidian Klaw.

That's it for this Cycle. Looks like my travel document came though. With this done the Turf War will be put on hold For Three Cycle's. Orders have been issued for the Gangs to behave themselves and lay low while I'm gone...what could go wrong. I set out for Hive Primus later this Cycle. Will issue next Report in Three Cycle's. Report ends here.


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Arbitrator's Report End

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++++++++ Arbitrator's Report: Under hive Sector 43

Cycle 12 - Apotheosis ++++++++

Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bush Buddies (cycle 2)

  • Orlock - Ronnie's Right Hander's (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

  • Goliath - The Boom Box Boys

  • Chaos Cult - The Invisible Hand

  • Genestealer Cult - Jean Robbers

  • Venator Gang - Blood Horns

-------------- Finally I have returned from my unexpectedly extended venture to Hive Primus. They wanted to discuss the recent events regarding the malfunctioning AMBOTs. After some time the Lords deemed it necessary to investigate the matter further, even though the bodies of the AMBOTs have been destroyed. Regardless of what way things are right now. They are sending down an Inquisitor and a small group of Guard. With this in mind... we’ve got to wrap up this Turf War before they show up. The Gangs have grown desperate or abandoned the Sector. Now only a few are staying to claim the turf that is rightfully there's.

First off, we have Ronnie's Right Handers taking on The Scars, and before the battle even started The Scars’ Leader choose not to show up to the battle from the history of violence that the Leader has had with this Gang. From the way things went in the fight, looks like The Scars could have used her help. With both Escher Champions getting hit by a single Demo-charge that put them both into critical condition. Looks like they only had enough funds to save one and the other Champ lay dead. Also a Juve was set on fire, but they got better. Victory to Ronnie's Right Handers.

After that we had Ronnie's Right Handers Vs Dragon Innkeepers. Looks like Ronnie's Right Handers were caught unaware in this conflict. Must have been hyped up from there previous win. Dragon Innkeepers knocked the whole Gang out. No casualties on either side. Victory to Dragon Innkeepers.

Up next we have The Scars face off against Arcadians II. Looks like The Scars licked their wounds quick and were ready for another fight. Both Gangs lost a single Ganger and unfortunately The Scars must have missed a few injuries to take care of, as Arcadians II wiped out the rest of the Gang. Victory for Arcadians II.

Finally, a long time grudge match between these two Gangs. It's Obsidian Klaw taking on Dogs of War. In a mission that was to rescue a captured Dogs of War Ganger. Obsidian Klaw hired a Bounty Hunter to claim some heads and extra cash, but Dogs of War were wise to this and took out the Bounty Hunter as soon as things started. The battle progressed smoothly with the death of a Ganger and putting four more into Recovery. Then as the final nail in the coffin a Meltagun wielding Obsidian Klaw member turned a corner and blasted down the Dogs of War Leader: Dead. With that, the feud was over and so was the battle. Victory for Obsidian Klaw.

That's it for all the conflicts that occurred over the past Cycle. Looks like with things needing to be finished, the two top Gangs have called each other out. Next Cycle, the two Gangs holding the most Reputation in the Sector will face off. It will be Ronnie's Right Handers (Rep 41) VS Obsidian Klaw (Rep 39). Don't know who's going to come out on top, but it will be bloody... and even more to clean up before the Inquisitor gets here... end Report.

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Arbitrator's Report End

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++++++++ Arbitrator's Report: Under hive Sector 43

Cycle 12 - Final ++++++++

Current Active Gang roster:

  • Goliath - Marketing Department (cycle 2&3)

  • Goliath - Bush Buddies (cycle 2)

  • Orlock - Ronnie's Right Hander's (cycle 2&3)

  • Orlock - Dogs of War (cycle 3&4)

  • Van Saar - Dragon Innkeepers (cycle 1&4)

  • Van Saar - Set Phasers to fun (cycle 1&4, Beat Dragon Innkeepers in cycle 1)

  • Van Saar - Obsidian Klaw (cycle 3&4)

  • Cawdor - Arcadians (cycle 1,3 & 4)

  • Cawdor - The Simon Community (cycle 2 & 3)

  • Delaque - The Golden viper (cycle 1)

  • Escher - Piratical Punks (Cycle 3 & 5)

  • Escher - The Scars (Cycle 5)

  • Goliath - The Boom Box Boys

  • Chaos Cult - The Invisible Hand

  • Genestealer Cult - Jean Robbers

    Venator Gang - Blood Horns

-------------- Well, we're finally here. This long road has reached it's end. That's right, this Cycle marks the end of the Sector 43 Turf War. The Gangs have fought hard to get to this point. We have the Van Saar Gang: Obsidian Klaw facing off against the Orlock Gang: Ronnie's Right Handers. The Gangs knew that this confrontation was coming and hastily got ready for the fight by quickly running around and shaking down/except donations from the locals and making a flying visit to the trading post.

After reciting some new meat shields/extra body's and Ronnie's Right Hander's buying two new AMBOTs before gong into battle. This was all to be settled in a stand off. The Gang's arrived at the agreed upon location for the fight.

So the conflict began and it did not take long for Obsidian Klaw to show how strong they had become. The fight had only just started and Obsidian Klaw took out both newly purchased AMBOTs in seconds with Melta fire power. Things did not start well for Ronnie's Right Handers... and continued in this fashion. The battle did not take very long. Ronnie's Right Handers did manage to take out one Obsidian Klaw member... However Obsidian Klaw then proceeded to light Ronnie's Right Handers’ Leader on fire before knocking him out. With Leadership out the window Obsidian Klaw made swift work of the rest. A complete wipe out of Ronnie's Right Handers and a complete Victory for Obsidian Klaw.

So now it's been decided: House Van Saar Gang Obsidian Klaw now are declared as the Sector 43 Overlords. Sadly, Ronnie's Right Handers showed up to the fight with 3 members unable to participate in the final. They showed up to a fight out-numbered and out-gunned. Brave idiots... This will be my Final report for now. I swear I can hear the Inquisitor’s footsteps on the upper floors above me getting closer... But there is much clean up to do and work to be done. This is Arbitrator War-Tears, signing off.


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Arbitrator's Report End

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